Unity: How to change the default or entry animation for an animator
2 min readJul 11, 2020
When creating a new animation for a game object, by default in Unity, the first animation your created is the entry animation for a game object.
Suppose we have two animation for a game object with two animations: cucumber_idle
and cucumber_walk
.
If you want to update or modify the entry animation, in this example, change the following cucumber_idle
to cucumber_walk
:
You can simply right click on the cucumber_walk and choose Set as Layer Default State
:
Then it will become:
Reference:
Originally published at https://needone.app on July 11, 2020.